PLUGIN GUIDE

PHeads (Heads)

Player-facing guidance for the plugins used on Pinnacle SMP.

WIKI LAST REVIEWED: OCTOBER 8, 2026Installed version: 0.1.0 Beta 2 on Paper 26.3. Features, commands, and permissions depend on server configuration.
MOB DROPS & COLLECTIBLES

PHeads adds configurable mob head drops and optional player-head drops for hunting, decorating, and collecting.

PLAYER FEATURE Collecting Mob Heads

When a player is credited with killing a supported mob, PHeads can award a head based on the server's configured drop chance. Mobs that already have vanilla head items use those native heads; other supported mobs can drop custom-textured heads. Natural drops can match the killed mob's variant.

How Drops Work

  • Head drops are chance-based, not guaranteed; chances are configurable.
  • The kill must be credited to a player. Environmental deaths and mob-versus-mob kills do not trigger PHeads drops.
  • Custom heads do not remove or replace ordinary vanilla loot.
  • Optional player-head drops are supported but disabled by default; availability depends on server settings.
  • Variant-specific textures are available for supported mobs, but not every temporary or visual state has a different texture.

Player Commands

No normal player command is needed. Collect eligible heads by defeating mobs as usual.

ADMIN ONLY Head Management

CommandWhat it does
/pheads reloadReloads the head-drop configuration.
/ph give <mob-head>Gives a supported canonical mob head to the operator.

/ph is an alias for /pheads. Supported mob names are available through command tab completion.

Important Notes

Drop chances and the head list depend on the current server configuration. The /ph give command gives a default appearance; variant-matched heads come from natural mob kills.

Supported heads and release documentation: PHeads on GitHub.

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